Mohamed BardouniAI Expert & Product Engineer

PlanTo3D: Walkable 3D House Generated from a 2D Architectural Floor Plan

A browser-native Three.js application that extrudes a multi-story 2D architectural blueprint into a walkable 3D residence with floor isolation, day/night lighting, and procedural materials.

Three.jsTypeScriptViteWebGL
PlanTo3D: Walkable 3D House Generated from a 2D Architectural Floor Plan

Context

Homeowners and non-architects struggle to judge room proportions, sightlines, and natural light from flat 2D CAD drawings, while desktop BIM viewers are too heavy to share via a simple link.

Scope I disclose publicly

  • Coordinate-accurate extrusion of multi-story walls, doorways, windows, stairs, balconies, and structural columns directly from 2D plan dimensions.
  • Procedurally generated PBR canvas textures (marble, parquet, zellige tiles, plaster) that keep initial load tiny with zero external texture downloads.
  • Dual navigation modes: orbital dollhouse inspection with per-floor isolation and first-person interior walkthrough with interactive doors and lighting presets.

Decisions and trade-offs

  • Generating all materials procedurally on HTML5 canvases so the entire 3D house loads in seconds over mobile connections.
  • Implementing lightweight spatial collision checks so first-person walkthroughs feel natural without pulling in a heavy physics engine.
  • The trade-off: real-time WebGL prioritizes 60 FPS interactivity and instant sharing over offline ray-traced photorealism.

You can inspect and walk through the 3D house directly in the browser at mbardouni.dev/house/.

Check the public source
Disclosure: This is a self-contained interactive 3D engineering showcase.

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